Graphic arts systems need lots of stuff to make those pretty pictures. Multiple monitor types can help for color checks and for viewing references while you work. Oodles of ram work nicely with a powerful CPU to run demanding programs like Photoshop, Illustrator, Painter, Quark, and others. Fast file reading and writing speed is also [...]
Posts Tagged ‘computer configurations’
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Recommended Graphic Artist System Spec
Friday, May 2nd, 2008 -
Recommended 3D Artist System Spec
Friday, May 2nd, 20083D animation systems need as many pipes as they can cram onto that video card. Specialized video cards usually don’t support the latest visual effects for games, but boy can they push those polygons through the pipeline. 3d work can push the best CPU to its max with high poly scenes and test renders so [...]
