Resources for using HTML5.
Posts Tagged ‘developer’
-
Developing in HTML5
Thursday, July 15th, 2010 -
Work and Weight Loss
Wednesday, July 29th, 2009Prior to working for Thoughtlab, I was a software designer in an environment that was bland in comparison to this place. It was a bland building in a bland suburban corporate centre (and spelt thus, as is the wont of suburban corporate centre developers) with a group of talented but bland professional software designers working [...]
-
WPF Delegate Events
Thursday, September 11th, 2008In this tutorial we take the project from part 1 and add some basic functionality. The next step is to wire up events so that clicking on a tree view item will create a tab for the item clicked. This will require setting up custom event handlers for the tree view control and listening for [...]
-
Recommended Graphic Artist System Spec
Friday, May 2nd, 2008Graphic arts systems need lots of stuff to make those pretty pictures. Multiple monitor types can help for color checks and for viewing references while you work. Oodles of ram work nicely with a powerful CPU to run demanding programs like Photoshop, Illustrator, Painter, Quark, and others. Fast file reading and writing speed is also [...]
-
Recommended 3D Artist System Spec
Friday, May 2nd, 20083D animation systems need as many pipes as they can cram onto that video card. Specialized video cards usually don’t support the latest visual effects for games, but boy can they push those polygons through the pipeline. 3d work can push the best CPU to its max with high poly scenes and test renders so [...]
-
Recommended Developer System Spec
Friday, May 2nd, 2008Software development systems are designed to facilitate efficiency. Multiple monitors have been shown to dramatically improve efficiency for software development. Fast CPUs help speed up builds, and lots of ram will help with many software development tasks and multitasking. Gigabit ethernet connections will speed up loading large projects over a network. Last, and sadly often [...]
