Printing in Flash can be extremely simple, but also has the potential to get quite complex as your needs become more involved. Fortunately, ActionScript 3.0 makes it easier, and in some cases you will not be able to get a good print in earlier versions of ActionScript. So let’s get started with some of the printing basics. Print Classes In ActionScript 3.0 you have three classes used for printing. You can include all three of them in your project
Posts Tagged ‘Flash Printing’
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Flash Printing AS 3.0
Tuesday, July 15th, 2008 -
Using a Flash Project (flp)
Saturday, July 12th, 2008With the fully object oriented nature of ActionScript 3.0, it is more important to have a means of managing multiple ActionScript files. Flash Project files are a good step in the right direction. You still have to deal with some frustrating deficiencies in the Flash authoring environment, but it is a [...]
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Flash Navigation Control AS 3.0
Friday, July 11th, 2008We have already discussed how to handle mouse-mashing clicks using ActionScript 2.0. The more structured object oriented nature of ActionScript 3.0 requires an update to this methodology, but it is still pretty simple.
The challenge with ActionScript 3.0 is that you want to be able to trigger a lock or unlock action at any time. You [...]
